Fringe Neutral and Fringe Overview

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Fringe and Neutral Overview


Table of Contents


  1. Fringe and neutral overview
  2. Minor galactic powers
    1. Corporate Sector Authority
    2. Hapes Consortium
    3. Other minor galactic powers
  3. Prominent criminal powers
    1. Hutt Cartels/New Hutt Empire
    2. Black Sun
    3. Pyke Syndicate
  4. Other neutral and fringe groups

Other prominent neutral and fringe factions


There are hundreds, perhaps thousands of pirate, criminal and minor factions that a player can take part in within the Galaxy. As a note from the Community Team we recommend that people try to affiliate themselves with one of the "major" neutral or fringe factions (notably the Black Sun or the Hutts) or a freelancer working for one of the mainstay major factions (Republic, Confederacy, Mandalorians or Empire).
 
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Aeaolen Kicka

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Minor Galactic powers


Throughout the Galaxy outside of the New Republic, the Confederacy of Independent Systems, the Mandalorian Clans and the Galactic Empire are minor enclaves of galactic power. These are considered to be minor factions and players might find themselves in the employ of one of these minor powers.

Corporate Sector Authority


The Corporate Sector Authority (CSA) sometimes shortened to be "CorpSec" is based out of the Corporate Sector in the Outer Rim Territories; it is a corporatocracy. The Corporate Sector was originally founded in 490 BBY due to disputes between the Galactic Republic and some of the galaxy's largest corporations. While the laws in the Corporate Sector are lax, those laws that are on the books are brutally enforced by the Security Police of the Corporate Sector Authority.

The Corporate Sector is based out of its headquarters and capital, Etti IV. At the very top of the food chain of the CSA is the ExO, currently held by Kyp Rollan a feared businessman and a former member of the Security Division.

The CSA maintains the "Security Division" which contained several branches: Locational Enforcement which provided physical security to facilities of the Corporate Sector; Situational Enforcement which analyzed crime patterns throughout the Corporate Sector; the Ground Forces which provided law enforcement and ground defense throughout the Corporate Sector; the Picket Fleet which is the naval arm of the Security Division and the Detention Taskforce which was charged with providing correctional facilities and services for the Corporate Sector.

The Corporate Sector's Security Police or "Espos" were a feared component of the Ground Forces which provided law enforcement services within the Corporate Sector.

Hapes Consortium



Other minor galactic powers


Atrisian Commonwealth


The Atrisian Commonwealth is officially an Allied Region of the New Republic, however the Atrisian Commonwealth has two camps within the Atrisian Parliament: the Imperial-aligned New Atrisian Party and the Republic-aligned Rally for the Atrisian Commonwealth. As of 18 BBY, the Rally for Atrisian Commonwealth has a firm hold on the majority of the Atrisian Parliament and their representative has the PRime Minister of the Atrisian Commonwealth and Steward of the Atrisian Empire.
  • Botor Enclave - Allied Region of the New Republic
  • Daupherm Planet States - Allied Region of the New Republic
  • Herglic Space - Allied Region of the New Republic
  • Ktilac Regions - Allied Region of the New Republic
  • Nouane - Allied Region of the New Republic
  • Paqwepori - Satrap of the Confederacy of Independent Systems
 
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Aeaolen Kicka

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Prominent criminal powers


New Hutt Empire


The "New Hutt Empire", at least called that within Hutt Space and the surrounding areas is a result of an increasingly aggressive and shadowy Grand Hutt Council. While the "New Hutt Empire" is confined to Hutt Space is has near total dominance over Hutt Space and some of its surrounding areas. In reality the Hutts have influence throughout the Galaxy due to their criminal connections and leadership of the Galactic underworld. While the Grand Hutt Council might appear to be unified, they are anything but. Those Hutts from the Clans of the Ancients were only permitted to sit on the Grand Hutt Council, others were prohibited.

Grand Hutt Council


The members of the Grand Hutt Council as of 16 BBY are as follows:
  • Jabba Desilijic Tiure (claims himself to be the Magnificent Superior High Lord, Almighty One, His Excellency, the Supreme Mogul and Sovereign Magnate of the New Hutt Empire)
  • Marlo Qunaalac
  • Gorga Desilijic Aarrpo
  • Arok Besadii
  • Oruba Gorensla

Hutt Clans


  • Desilijic
  • Besadii (Considered the second most powerful Kajidic and fierce rival of the Desilijic kajidic)
  • Qunaalac (Maintained considerable control over the Hutt military forces and operations)
  • Bareesh
  • Gorensla (Noted Black Marketeers that control a vast majority of the Galaxy's black market)
  • Kajidier
  • Jiramma (Has served as conduit for the Galactic Empire to negotiate with the New Hutt Empire, allied with the Vanderijar kajidic)
  • Vanderijar
  • Vosdaii

Organization of the New Hutt Empire


The New Hutt Empire has organized some of its lost power in the wake of the Clone Wars and apparent weakening of the Galaxy's institutional orders. In accordance with the wishes of the Hutt Grand Council the Hutt's have formed the Hutt Expeditionary Forces and recruited a number of mercenaries and scoundrels to serve as a probing mechanism to wider expansion; in reality they are nothing more than hired enforcers and muscles. These are often lead by Clan-General's of various kajidics and include powerful Hutt Counselor's, non-Hutts who serve as functionaries for the Hutts criminal enterprises.

The various Hutt kajidics, wherever their influences, have taken to appointing "Master of the Hutt Clan"'s wherever they have significant influence, often appointing several "Master of the Hutt Clan" for the same star systems. In the same token several Hutts from various kajidics have been appointed "Archon's" who are to be the judges and carriers of ancient Hutt tradition and practices. The Hutt Grand Council has also formed the Hutt Guardsman's Guild to function as a formation for handling bodyguards of various Hutts.

Black Sun


The Black Sun organization is, similar to the Hutts and their criminal enterprises, one of the most prominent criminal organizations in the Galaxy. The Black Sun is lead by the Underlord, the overall head of the Black Sun and sometimes a shadowy figure that only rumors and whispers are spoken about.

Organization of the Black Sun


The Underlord is the overall head of the Black Sun organization and is generally the "strongest", most influential within the organization and either overthrows the former Overlord through their machinations and support of the Vigos or through an outright coup. Underneath the Underlord are the nine Vigos, the nine Vigos are the direct lieutenants of the Underlord in some ways and others are wholly independent leaders of the Black Sun which oversee nine sectors of the Galaxy.

Underneath the Vigo's were Subvigo's, these were generally appointed lieutenants of the Vigo's and generally came from various sub-groups or families that supported the Black Sun operations in their respective regions. Underneath the Vigo's and Subvigo's were Black Sun Sector Chiefs who were appointed to oversee operations within a specific sector of space, often acting as "Governors" on planets controlled by the criminal underworld group.

  • Underlord
  • Vigo (Sphere of influence: Hutt Space)
  • Vigo (Sphere of influence: Western Reaches)
    • Claimant: Jozu Dratrac (NPC, Male, Falleen) - Jozu leads "House Dratrac" based out of Gannaria and is a prominent spice runner and holds a significant pirate force of Black Sun's to back up his claim.
    • Claimant: Sirius Ombra (Male, Defel)
  • Vigo (Sphere of influence: Trailing Sectors)
  • Vigo (Sphere of influence: The Slice, excluding Hutt Space)
  • Vigo (Sphere of influence: Trans-Hydian Borderlands)
  • Vigo (Sphere of influence: New Territories)
  • Vigo (Sphere of influence: Northern Dependencies and The Negs)
  • Vigo (Sphere of influence: Southern Core)
  • Vigo (Sphere of influence: Arrowhead)

Pyke Syndicate


The Pyke Syndicate is primarily a spice-running operation that has deep roots in the spice game; their planet Oba Diah is located close to Kessel where the Pyke Syndicate mines spice in addition to other minerals. While the Pyke Syndicate lacks some of the other criminal enterprises that the Hutt's and Black Sun do, they are ruthlessly efficient and organized and are responsible for the vast majority of spice trade throughout the Galaxy. The Pyke Syndicate is well funded, well equipped and should one dare to challenge them, they're certain to face the Pyke's sending their own enforcers out or getting someone to do their dirty work.
 
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