Force Power Information
Welcome to Star Wars: Galaxy! Those interested in creating Force users (sometimes abbreviated as: FU (force user) or FS (force sensitive)) should read this topic related to the Force, Lightsaber combat and some of the ways that SW:G handles the Force. Below, you'll see the "Table of Contents" which provides the structure for the How To: Force User Crash Course and what is included in this topic; please note that this topic is regularly updated and tweaked to manage the site.
Below you will find four primary posts: Force Power levels and Lightsaber forms and levels - This provides a break down of power levels, authorized lightsaber forms and strength levels; Universal force powers, Light-side force powers, Dark-side force powers and Sith Alchemy and their respective progression names, levels and titles.
Each "Force Power" has a: Knowledge level which provides at which level a Jedi/Sith/Force User would be able to learn it, a "Difficulty to learn" level which indicates if the power is easy to learn either through study, inherit ability or some other means, and a progression level which indicates the levels at which the power becomes more greatly enhanced (you can read an example down below). Please note that some force powers have specialty progressions which indicate that a character would have to specialize in that specialty progression should they want to learn it.
Force powers listed in a character profile should be related to the specific levels noted in the "Progression" area under the main force power. For instance, we have Force Drain. Force Drain is widely considered to be the Dark-side equivalent to the Light-side art of "Force Healing". Force Drain is considered to be the Learner through Expert levels for a character's progression, when a character has utilized the Force Drain power enough and has become a Master at it, they can apply the Force Drain through a larger scale, utilizing the power known as "Death Field" which permits the use of a power over a wider-scale. This does not mean that the power in initial stages cannot be used just that it can be more expertly applied.
Important links and information
Table of Contents
- Overview
- Restricted force powers
- SW:G related notes and information
- Force Power levels and Lightsaber forms and levels
- Universal force powers
- Light-side force powers
- Dark-side force powers and Sith Alchemy/Magick
Restricted Force Powers
Throughout the history of Star Wars: Galaxy we've found certain things have provided an "un-fun" element to WvW (Writer vs. Writer) or PvP (Player vs. Player) combat; so we've generally crafted these restrictions to prevent abuse, god-modding and generally "un-fun" encounters. The Community Team is open to ideas and discussions on restrictions, limits and the like.
- Sith Alchemy - Sith Alchemy is generally restricted due to the fact that the knowledge is lost when it comes to our timeline. Should writers invest serious amounts of time in uncovering the old Sith ways, it would be generally permitted and reviewed in its use due to its incredibly power.
- Thought Bomb - The thought bomb was made popular by the Darth Bane novel series and events at the Valley of the Jedi; however the use of the Thought Bomb is incredibly restricted and quite frankly requires the sacrifice of many characters in our setting.
- Force powers which impact the abilities of another writer - This is more a general rule of writing powers which restrict, impact or otherwise passively or actively impact the abilities of other writers (examples: Morichro, Malacia, Force stasis, battle meditation, force meld, etc.) should and can only be utilized when the writers agree to it and should be utilized in a manner consistent with how the power can be used in Canon/Legends depending on its presence.
- "The Force Unleashed" - Perhaps a more recent topic since the release of the Force Unleashed game series is the over-exaggeration of the Force and its powers, this is not limited to the game series and some instances in Legends have this (Palpatine creating the "Wormhole" with the Force), generally that sort've use of the Force will not be permitted and those levels of Force powers will not be allowed for characters with some exceptions and Community Team approval.
Important notes
- Telekinesis refers to a grouping of Force powers. For the purpose of clarification, a character equipped with Telekinesis has the sole ability to move objects and use Force Push/Pull. Telekinesis does not entitle your character to use any of the other Force powers categorized under the broader 'Telekinesis' term, which are more specialized.
- Force Lightning, made very popular in KoToR and KoToR II, is not just another force power as many see it to be. Force Lightning is one of the most difficult powers to master as it takes much strength to master a holding of dark side energy in one's body. Mastering Force Lighting is restricted to Sith Lords and the Dark Lord/Lady themselves. There are repercussions to using the power if you cannot control it (one notable thing is Palpatine's face)
- Telepathy is not a communication power, meaning it isn't like instant messaging. You can't just sent entire conversations over thinking, Telepathy is allowed when 2 people have a strong bond, a love for each other, and they can only send about 4 to 5 words, not entire conversations.
Credits: @DMG
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