A Ruleset for running Plot based battles and events
Who: Anyone is welcome to join in on the Campaign so long as it is within the realm of reason that their character can be in attendance. They will be run by two members of the Staff team who will be representing each side's leader.
When: Each event impacted by these rules will last at a minimum of two IRL weeks. They will be broken up into four sections called Phases, which last at least three days each except for the fourth and final phase which lasts at least five days. Phases are stages of the event building up to the battle's conclusion, each subsequent one being impacted by the actions and decisions made by the writers involved.
Where: Here in this subfolder the events of the Campaign will be pinned at the top as a Sticky thread.
What: The Core Mechanics to be observed are as follows:
- Post Quality in this context is not a measure of one's writing ability but the visible effort applied to the post. A minimum of five sentences is required for the post to be considered applicable. The expectation is that when joining in on the war effort you are putting your best foot forward to do your utmost for your faction. After all, these battles determine the fate of the galaxy!
- Victory is achieved by winning the final phase of the battle. We on the staff will be measuring each individual's impact and compiling the results to determine who wins each phase. Winners of a phase will lead into the next with an Advantage or multiple depending on how vast their victory reaches. This will be largely measured by the number of quality posts among several other factors kept behind the screen. Winning a battle is certainly not the end of the war but it will have an impact on future battles. Some battles will begin in various states of advantage or even disadvantage depending on how the story leading up to the event unfurls.
- In the wake of a battle a myriad of awards will be given to those who participated. The characters are the ones being decorated here, but exemplary writers will also be noted and potentially granted user flairs to display their success to others.
Update: The polls and our discussion shows that dice and HP aren't going to be viable. They have been removed. The timeline for Kashyyyk will remain fairly loose and depending on how this goes we may strike the time constraint altogether. The aim is to spike activity in a meaningful way for the community to enjoy. Forcing people to conform to a schedule can defeat that purpose.